Grading Philosophy
Kyokushin grading tests body, mind and spirit. Each grade builds upon the previous, demanding greater technical precision, physical conditioning and martial character.
Minimum Training Time
Kyu grades require a minimum of 3–6 months between gradings. Dan grades require significantly longer periods of dedicated practice and contribution to the art.
Grading Authority
All IFKK grading is conducted by certified branch instructors and must be submitted to IFKK Honbu for official registration. Passports and certificates are issued by IFKK.
Conduct
Candidates must demonstrate courtesy, discipline and a positive attitude throughout the grading. Osu! is the spirit of perseverance and respect.
Taikyoku Sono Ichi
The first and most fundamental kata in the Kyokushin curriculum. Taikyoku Sono Ichi introduces the student to the concept of kata — the pre-arranged sequences of techniques — and establishes the basic movement patterns of Zenkutsu Dachi (front stance), Gedan Barai (downward block), and Oi Zuki (lunge punch). The kata is performed in an "H" pattern with 20 movements.
Gohon Kumite — 五本組手
Five-step pre-arranged sparring. The attacker announces the target and executes five consecutive attacks. The defender blocks each attack and counter-attacks on the fifth. Both partners bow and change roles.
- Jodan (upper) attack and defense
- Chudan (middle) attack and defense
- Mae geri (front kick) attack and defense
- Correct kiai on the fifth technique
- Zanshin — maintained awareness after counter
Taikyoku Sono Ni
The second Taikyoku kata. Structurally similar to Sono Ichi but introduces Uchi Uke (inside forearm block) replacing the Gedan Barai. The student learns to adapt the same movement pattern with a different block, deepening understanding of body mechanics and timing.
Gohon Kumite — 五本組手
As per 10th Kyu with greater control, correct distancing (maai) and stronger kiai. Attacks and defenses should now include mawashi geri sequences.
- Jodan, Chudan and Mae Geri sequences
- Mawashi geri attack and defense (introduced)
- Proper distancing and zanshin required
Taikyoku Sono San
The third and final Taikyoku kata. This version incorporates Soto Uke (outside forearm block) as the primary block. By this stage the student understands the three major blocks through the same basic movement pattern. Speed, kiai and spirit should be clearly demonstrated.
Sanbon Kumite — 三本組手
Three-step pre-arranged sparring. More dynamic than Gohon Kumite with a greater emphasis on accuracy, control and counterattacking speed.
- Three consecutive attacks and defenses
- Counter-attack on the third move
- Strong kiai and zanshin required
- Must demonstrate correct maai throughout
Pinan Sono Ichi
The first of five Pinan (Heian) kata in the Kyokushin system. Originally created by Yasutsune Itosu, these kata are more complex than Taikyoku and introduce a wider variety of blocks, strikes and stances. Pinan Sono Ichi features 21 movements and must be performed with clear focus (kime) and correct breathing.
Ippon Kumite — 一本組手
Single-step sparring. The attacker announces the technique, attacks once; the defender must evade or block and immediately counter-attack. Develops real reflexes and combat instinct.
- Jodan, Chudan attacks and geri (kicks)
- Defense must include evasion (tai sabaki)
- Counter must be immediate and decisive
- Zanshin — awareness after technique — is mandatory
Pinan Sono Ni
The second Pinan kata, featuring 26 movements. Introduces Kiba Dachi (horse-riding stance) prominently and includes shuto techniques not found in Sono Ichi. The pacing and rhythm of this kata require greater timing and physical control than previous forms.
Jiyu Ippon Kumite — 自由一本組手
Free one-step sparring. Both partners begin in free-fighting stance. The attacker announces and initiates; the defender must react freely with evasion, block and counter. Bridges the gap between pre-arranged sparring and full free sparring.
- Full fighting stances used by both partners
- Attacker may use feints before attacking
- Defender must read the attack and respond freely
- Multiple counter options demonstrated
Pinan Sono San
The third Pinan kata with 20 movements. This form introduces kicking sequences within kata for the first time in the Kyokushin curriculum, combining punching and kicking in flowing combinations. Technical precision and power generation are key assessment criteria.
Jiyu Kumite (Light) — 自由組手
Free sparring with controlled contact. Candidates are expected to demonstrate competent fighting skills, combining all techniques learned so far in a live situation with a training partner.
- Light to medium contact under supervision
- Must demonstrate use of both punches and kicks
- Correct distance management and footwork expected
- No excessive force — control is paramount
Pinan Sono Yon
The fourth Pinan kata, comprising 27 movements. Introduces Neko Ashi Dachi (cat stance) prominently and includes more complex hand technique combinations. By this stage kata performance is assessed not just for accuracy but for martial intent, power and rhythm.
Jiyu Kumite — 自由組手
Full free sparring under Kyokushin rules. No punches to the face; full-power body shots and kicks to the head allowed. Candidates must show fighting spirit, technical application and mental composure.
- Kyokushin rules: no jodan tsuki, full body contact
- Must fight multiple opponents if required
- Demonstrated fighting strategy and adaptability
- Osu spirit — perseverance through adversity
Pinan Sono Go
The fifth and final Pinan kata, featuring 23 movements. The most complex of the Pinan series, incorporating Yoko Geri (side kick) as a significant element. A strong, explosive performance is expected. This kata marks the end of the Pinan series and represents a milestone in the student's development.
Jiyu Kumite — Full Contact
Full Kyokushin free sparring under tournament rules. The candidate must fight with full commitment, demonstrating all skills accumulated over years of training.
- Multiple opponents may be required
- Demonstrated tournament-level conditioning
- Clear technical application under pressure
- Fighting spirit (Osu!) must be evident throughout
Tsuki No Kata
The "Kata of Thrusts" — a dynamic Kyokushin kata focused entirely on punching techniques. Fast, linear and explosive, this kata drills the student in seiken (forefist) mechanics with precise hip rotation and breath control. Contains 29 movements.
Gekisai Dai
One of two Gekisai kata developed by Gogen Yamaguchi. Gekisai Dai is a powerful, direct kata emphasising strong stances, decisive blocks and powerful strikes. The name means "to destroy" and reflects the martial intent required in performance.
Full Jiyu Kumite + Multiple Opponents
Full-contact free sparring against multiple opponents. At this level the candidate must demonstrate the ability to handle the physical and mental demands of extended Kyokushin fighting.
- 2–3 opponents in succession (branch discretion)
- Tournament-calibre fighting expected
- Must not give up under fatigue or pressure
- Osu! — the spirit of never giving up
Sanchin
One of the oldest and most important kata in Karate. Sanchin (Three Battles) develops internal strength, proper breathing (Ibuki), correct tension throughout the body and an indomitable spirit. The instructor physically tests the candidate's body tension during performance — a unique and challenging assessment.
Gekisai Sho
The second Gekisai kata, slightly more compact and intricate than Gekisai Dai. Together they form a complementary pair emphasising strong offensive and defensive combinations. At 1st Kyu, both Gekisai kata must be performed at an advanced standard.
Tournament-Level Jiyu Kumite
The highest Kyu-level kumite requirement. The candidate must demonstrate true Kyokushin fighting capability — technically sound, physically conditioned and mentally unbreakable.
- Multiple opponents in succession
- Competition fighting standard expected
- Must demonstrate all aspects: distance, timing, power
- Character and fighting spirit weigh heavily in assessment
Tensho
Masatsu Oyama considered Tensho (Rotating Palms) to be one of the most important kata in Kyokushin. It is a slow, flowing kata emphasising circular hand techniques, internal energy and controlled breathing (Ibuki). Together with Sanchin it forms the spiritual core of Kyokushin Karate.
Bassai Dai
Bassai Dai (Penetrating the Fortress — Major) is a powerful, dynamic kata of Shotokan origin that appears in numerous karate styles. It features dramatic changes in pace and power, strong stances and decisive techniques. The name evokes breaking through enemy lines with determined force.
All Previous Kata
The Shodan candidate must be able to perform all previous kata (Taikyoku 1–3, Pinan 1–5, Tsuki No Kata, Gekisai Dai & Sho, Sanchin) upon request during the grading examination.
10-Man Kumite (Jissen Kumite) — 十人組手
The legendary Kyokushin Shodan test. The candidate must fight 10 fresh opponents consecutively under full Kyokushin rules. Each bout is approximately 2 minutes. This tests not only technique but the candidate's indomitable spirit and true Osu character.
- 10 consecutive 2-minute fights
- Opponent is fresh for each bout
- Full Kyokushin tournament rules apply
- Giving up is not permitted — Osu! must be demonstrated
- The examiner may stop the test if the candidate is at risk of injury
Kanku Dai
Kanku Dai (Viewing the Sky — Major) is one of the longest and most comprehensive kata in Karate, with 65 movements. It contains techniques from most other kata and was reportedly a favourite of Funakoshi Gichin. In Kyokushin it is a signature Dan-level kata requiring mastery of speed changes, powerful strikes and graceful movement.
Seienchin
A powerful kata of Chinese origin meaning "Control, Pull, Fight." Seienchin is performed entirely in Kiba Dachi (horse stance) and features a combination of slow muscular tension and explosive striking — a physically demanding and martially rich kata.
20-Man Kumite
Twenty consecutive Kyokushin bouts. A supreme physical and mental test representing one of the highest kumite challenges in martial arts.
- 20 consecutive 2-minute fights
- Full Kyokushin tournament rules
- Must maintain fighting technique throughout
- Osu! spirit paramount
Garyu
Garyu (Reclining Dragon) was created by Sosai Mas Oyama himself and is unique to Kyokushin. It is a short but powerful kata of only 14 movements that embodies the essence of Kyokushin: direct, powerful and with no wasted motion. Performing Garyu at Dan level is a privilege and carries deep meaning.
Suparinpei
The most advanced kata in the Kyokushin syllabus. Suparinpei (108 Hands) contains 108 movements — a number with deep Buddhist significance representing the 108 earthly desires. This kata is the pinnacle of Kyokushin kata training and is only required at senior Dan levels.
30-Man Kumite or Equivalent Test
The 30-Man Kumite is one of the legendary tests in all of martial arts. Alternatively, IFKK may require an equivalent demonstration of leadership, spirit and fighting ability at the examiner's discretion.
- 30 consecutive Kyokushin bouts (or IFKK equivalent)
- Approved by IFKK Honbu
- Senior panel of examiners required
- A life-defining martial achievement
IFKK Official Certificates & Passports
Upon successful completion of each grade, IFKK issues official certificates and passport stamps authenticated by IFKK Honbu. All Dan grades are registered internationally. Certificates carry the official IFKK seal and are recognised by all IFKK member branches worldwide.